Demonstration events are new events being considered for inclusion in
future Fringe Games programs. Where it is felt that athletes will need to
see an event demonstrated in order to be able to adequately prepare for it,
it will be demonstrated as part of the Games program by two or more
competitors or teams prior to its possible inclusion in a future Games
program. Demonstration events for the New Zealand Fringe Games will include
two team events: track-ball and pattern running.
Track-ball is similar to basketball or netball except that it is played on
a standard 400m athletic track and there no goals. In order to score,
players must advance the ball by passing it to each other round the track,
until the ball crosses the opposing team's scoring line from a designated score
shooting area. Players may only take two steps with the ball before passing
it, and must stay within their assigned lane. There are four players to a
team, with one team in lanes 1, 3, 5, & 7, and the other in lanes 2, 4, 6, & 8.
Track-ball is a fast game which moves rapidly back and forth along the
track with players often throwing the ball considerable distances to their
team mates who sprint ahead in an effort to gain maximum advantage.
It is especially exciting to watch from the elevated vantage point of the
stands, as this angle affords a great view of the tactics involved in the
game. Track-ball can be played either by men or women, or in mixed teams.
Full rules will be available soon.
Pattern running, sometimes called track ballet, is akin to figure skating
and involves six team members completing one circuit of the track in a set
time, whilst performing a number of complex interconnecting maneuvers to a
piece of music of their choice. A panel of judges will award points for
style, technical difficulty, choreography, and creativity. Music has not
been part of a track event before, and this, combined with the fluid grace
team's ever changing forms, is expected to make pattern running one of the
most dynamic athletic events at the Fringe Games. This event harks back to
the spirit of the ancient Greek Olympics where finishing first did not
ensure victory. Style, rhythm and grace were considered at least as
important as beating the opposition and winners were decided after each
event following deliberation by the judges.
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Updated 29 January 1999
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